![]() ![]() That’s about it! On to the species locations. Also keep in mind if you want to encounter pokemon on the water, you need to be surfing on Lapras (which you can do from the debugger menu). (Or, reload the save state until you encounter the pokemon you desire.)Ĥ.) Keep in mind if you want to encounter pokemon, you cannot be holding ‘b’ (walking through walls). ![]() Once you encounter a pokemon in the grass and the encounter ends, the collision will go back to ‘broken’ and you’ll need to repeat the steps again. Also, don’t enter any buildings.ģ.) Now that you’re in a new location you have ‘brought’ correct collision with you and it should work here. An easy way to do this is to avoid entering gates walk through walls beside them instead. ![]() You can use the debugger to warp to these areas.Ģ.) Use the walk-through-walls feature (hold b) to walk to another location– but do not cross over loading zones. The demo areas, routes 15 and 18 all have proper collision. These grass patches/water are all programmed with pokemon encounter data, but with collision not working, you can’t encounter them.)ġ.) Begin in an area where collision works. (This means most grass patches will not work either. You’ll need the debugger in order to explore the entire world, mainly so you can make use of its walk-through-walls function.Ĭollision is broken for most of the locations in the beta. This exploration is from the Pokémon Gold Spaceworld 1997 Demo leaked ROM, the debugger version, specifically. Guide to all species locations in the beta ROM behind the cut! Am I searching each grass patch in the routes in the Gold beta instead? Also yes. ![]()
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